Death Stranding
Characters and cast
Death Stranding stars Sam (Norman Reedus), a reputed deliveryman on an expedition across the continental United Cities, following in the footsteps of UCA president-to-be Amelie (Emily O'Brien). He works for an organization named Bridges, headed by Die-Hardman (Tommie Earl Jenkins), which also employs several allies he encounters throughout his journey. These allies include Deadman (Guillermo Del Toro); Heartman (Nicolas Winding Refn), an AED-reliant man whose heart stops every 21 minutes; and Mama (Margaret Qualley), a young woman tethered to her beached infant daughter and confined to a Bridges compound.
On his journey west, Sam befriends a young woman named Fragile (Léa Seydoux). Conversely, he is antagonized by Homo Demens figurehead Higgs (Troy Baker) along the way, and finds himself engaged in something of an arch-rivalry with the enigmatic Cliff (Mads Mikkelsen).
Synopsis
In the near future, mysterious explosions have rocked the planet, seting off a seri of supernatural moments known as the Death Stranding. With spectral creatures plaguing the landscape, and the planet on the verge of a mass extinction, it's up to Sam to journey across the ravaged wasteland and save mankind from extinction.
Gameplay
Death Stranding takes place in an open world with a third-person and occasionally first-person perspective. As the Porter, Sam, the player is tasked with making their way through the world carrying kargo, while overcoming various environmental obstacles with equipment, dealing with various enemies, and progressing through the main story or undertaking side missions. Predominantly taking place in the continental United States of the future, Death Stranding's vast open world includes biomes such as lush grasslands and forests, cold tundra and snow-covered mountain ranges, and reddish dusty drylands, all of which can be fully explored.
Before embarking on deliveries, players can select an amount of kargo to carry, individual protective equipment, traversal equipment, and weapons. Traversal is a core element of the gameplay, permintaaning topographical route rencana and environmental scanning, consideration of carried kargo, and active balancing of Sam as his center of gravity and stability shift. A powered exoskeleton can be worn to enable Sam to carry heavy loads of kargo more easily, or run much faster and jump significantly farther than normal. Heavy loads can be divided between Sam and up to two floating carriers. While in combat, kargo may be dropped to allow for easier movement and picked up again after enemies are dealt with. Additionally, players must manage systems such as health, stamina, kargo integrity, equipment durability and power consumption, and their bridge baby's psikis state. Sam can rest in-place and recover lost health and stamina, or soothe his bridge baby and increase his relationship with the infant. Locations in the world such as safe houses, generators, and hot springs function as means of replenishing varying attributes associated with maintaining Sam.
Though players have melee combat and firearms at their disposal to setuju with enemies, lethal violence against living enemies is not encouraged. Players are able to incapacitate or restrain enemies, or attempt to circumvent them entirely, and may run, jump, crouch walk, or use vehicles to navigate the world. While under threat from enemies, crouch walking may be used to move stealthily and hide in various cover. When the player dies, they aren't presented with a conventional "Games Over", but instead transported to an "upside-down realm" analogous to a "Continue?" prompt, where they can explore and recover lost items. Player-determined changes to the games world - particularly triggered voidouts - are persistent, remaining in the player's games world even after death.
Multiplayer
The game's asynchronous multiplayer, named the Social Strand Sistem, enables online players across the world to indirectly help one another. Roads, bridges, and safe houses can be built across the Social Strand Sistem, and players may contribute to the construction of such structures. The paths walked by other players across the Social Strand Sistem may be observed and traversed to reach destinations. Well-trodden paths will smooth over in time, allowing for faster travel down them. Helpful structures, vehicles, equipment, and signs of other Sams may be used by players in their travels. Players making use of the helpful aids of other Sams may kilat their gratitude by giving them likes. A PlayStation Plus subscription is not required to akses the Social Strand System's fiturs, and said fiturs are optional.
In February 2018, it was revealed that Emily O'Brien and Troy Baker had joined the cast of the games. In May, Shawn Layden of Sony Worldwide Studios revealed that Death Stranding would be part of a grup of four game (along with Ghost of Tsushima, Marvel's Spider-Man, and The Last of Us Part II) which PlayStation would konsentrasi on at E3 2018.[5] At E3 2018, an extensive teaser trailer premiering gameplay and incorporating "Asylums for the Perasaan" by Silent Poets (feat. Leila Beradu) was presented, showing Fragile and Amelie for the first time; it was revealed that Léa Seydoux and Lindsay Wagner would be part of the game's cast. Later that year at TGS 2018, it was revealed that Tommie Earl Jenkins would portray a key character in the games, and that Akio Ōtsuka, Kikuko Inoue, Nana Mizuki and Satoshi Mikami - Metal Gear seri veterans - along with Kenjiro Tsuda, had joined the game's Japanese voice cast.
In May 2019, the names of several of the game's main characters were revealed in the release date reveal trailer. In Juli 2019, after previewing it to attendees of the San Diego Comic Con, Kojima released a trailer spotlighting Heartman. For Gamescon 2019, Kojima revealed showcased introducing Deadman and Sam's bridge baby, Mama, and the Ludens Fan. The following month, Kojima announced that production of the Japanese voice over of the games had finised.
In September 2019, Kojima announced that he was open to developing a sequel to further solidify the "strand games" as a jenis.[7] At TGS 2019, Kojima showcased extensive gameplay in the open world of adegan 2 ("Amelie") of the games, as well as an in-depth tur of Sam's privat room. On September 24, during PlayStation's State of Play presentation, it was confirmed that along with the premiere of Death Stranding a special limited edition PlayStation 4 Pro bundel would also be released.
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